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Posted on 7 October, 201526 October, 2018

Adventures in Swift: Playing with CMMotionManager and gravity

I recently added an iOS game embryo to GitHub: https://github.com/LarsBergqvist/GravityBall It’s a SpriteKit-based game in Swift 2.0 where you tilt the device to roll a spike ball around with the aim…

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Posted on 16 September, 201521 August, 2017

Adventures in Swift: Making a blasting shoot’em up

For further fun and learning with Swift and game design, I decided to make a space shoot’em up in classic style for iOS. The code for the game can be…

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Posted on 5 September, 20156 September, 2015

Adventures in Swift: simplifying platform game level design with SpriteKit

Since my formative Commodore days (and even before with Colecovision), I’ve always loved platform games, and now I’ve found a fun programming exercise in making one for iOS. I have already…

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Posted on 31 August, 20156 September, 2016

Adventures in Swift: exploring SpriteKit

I decided to have a go at Apple’s programming language Swift, and for some extra fun I opted for making a simple SpriteKit game for OS X. I have made…

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Posted on 20 August, 201521 August, 2017

Book review: The Software Craftsman by Sandro Mancuso

Software Craftsmanship is a set of values that extends the agile manifesto so that it considers quality in a more pronounced way. Instead of focusing solely on building the right…

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Posted on 20 August, 20156 September, 2016

Subway Sprinkler Ghosts

This is my first post just to try out WordPress. Well, why not share a soundcloud upload from my studio? I had some stereo field recordings from a Stockholm city…

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Latests posts by Lars

  • Puzzling with React and Redux 29 July, 2021
  • GitHub Pages and GitHub Actions 28 July, 2021
  • Police events with maps and open data 14 February, 2021
  • Traffic information with OpenLayers and Angular 23 January, 2021
  • An audio streaming app with Angular and PrimeNG 9 January, 2021
  • Geolocation with Angular and .NET Core – part 3 4 February, 2020
  • Geolocation with Angular and .NET Core – part 2 4 February, 2020
  • Geolocation with Angular and .NET Core – part 1 26 January, 2020
  • Making a 2D platform game with Godot 3.0 17 February, 2018
  • RFXtrx433E, Node-RED, MQTT and Home Assistant 7 January, 2018
  • A memory game with React 6 January, 2018
  • A React app for Philips Hue lights 25 November, 2017
  • Philips Hue and Home Assistant 24 November, 2017
  • Home Assistant – notifications on iOS 10 November, 2017
  • Blynk, PlatformIO and ESP32 10 August, 2017
  • Using CH340 devices with OSX Sierra 7 August, 2017

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