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Month: October 2015

Posted on 7 October, 201526 October, 2018

Adventures in Swift: Playing with CMMotionManager and gravity

I recently added an iOS game embryo to GitHub: https://github.com/LarsBergqvist/GravityBall It’s a SpriteKit-based game in Swift 2.0 where you tilt the device to roll a spike ball around with the aim…

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