Adventures in Swift: Making a blasting shoot’em up
For further fun and learning with Swift and game design, I decided to make a space shoot’em up in classic style for iOS. The code for the game can be…
Learning, IoT, programming & experiments
For further fun and learning with Swift and game design, I decided to make a space shoot’em up in classic style for iOS. The code for the game can be…
Since my formative Commodore days (and even before with Colecovision), I’ve always loved platform games, and now I’ve found a fun programming exercise in making one for iOS. I have already…