Godot revisited
I have made some improvements to my Star Hunter-game that I originally described in “Making a 2D platform game with Godot 3.0”. You can get the updated code from GitHub or…
Full-stack development and software architecture
I have made some improvements to my Star Hunter-game that I originally described in “Making a 2D platform game with Godot 3.0”. You can get the updated code from GitHub or…