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Geolocation with Angular and .NET Core – part 3
In part 3 of this tutorial I will show how to enable the backend API for the “Locations In Your Pocket”-application so that location items can be persisted in a
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Geolocation with Angular and .NET Core – part 2
In part 2 of this three-part tutorial I will explain how the Angular frontend is designed for the “Locations in Your Pocket” application. The Angular application can be configured to
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Geolocation with Angular and .NET Core – part 1
As a recent exercise project I’ve worked on a web application that lets you store and view location data from a browser. The frontend is an Angular 8 app that
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Making a 2D platform game with Godot 3.0
A few weeks ago I stumbled upon the game engine Godot and I decided to give it a try by learning how to use it for creating a 2D platform
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RFXtrx433E, Node-RED, MQTT and Home Assistant
This post describes how I have setup an RFXtrx433E device with a Raspberry Pi to transform data from inexpensive 433 MHz motion- and climate-sensors into MQTT messages on my local
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A memory game with React
During Christmas I got a little bit bored so I spent some time creating a simple memory game with React, JavaScript and a set of old nature photographs of mine.
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