Godot revisited
I have made some improvements to my Star Hunter-game that I originally described in “Making a 2D platform game with Godot 3.0”. You can get the updated code from GitHub or…
Full-stack development and software architecture
I have made some improvements to my Star Hunter-game that I originally described in “Making a 2D platform game with Godot 3.0”. You can get the updated code from GitHub or…
A few weeks ago I stumbled upon the game engine Godot and I decided to give it a try by learning how to use it for creating a 2D platform…
During Christmas I got a little bit bored so I spent some time creating a simple memory game with React, JavaScript and a set of old nature photographs of mine.…