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Godot revisited
I have made some improvements to my Star Hunter-game that I originally described in “Making a 2D platform game with Godot 3.0”. You can get the updated code from GitHub or
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Puzzling with React and Redux
I needed a refresher on React, Redux and JavaScript functional programming and to do something hands-on I decided to make a collection of mini-games using those techniques. For gamification purposes
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GitHub Pages and GitHub Actions
I publish several of my open-source applications on GitHub Pages. This is a convenient way to demonstrate a built version of a code base from a repository without requiring a
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Police events with maps and open data
The Swedish Police has an Open API where the latest public police notifications can be fetched. I have made a self-hosted system that regularly collects that data and stores it
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Traffic information with OpenLayers and Angular
In my previous post I outlined the development of a web app that uses the Open API from Swedish Radio for working with channels, programs and episodes. That API also
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An audio streaming app with Angular and PrimeNG
Swedish Radio has a great Open API that can be used for finding channel-, program- and episode-data and streaming audio for these where available. I’ve experimented with this API in
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