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An example of Dependency Injection in .NET
I recently added a presentation of an IoC/DI example to GitHub. The presentation can be viewed here. The code is available here. The purpose of this example was to show how you can make a system extendable and testable by using injections and only depend on interfaces. Remember that:
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Adventures in Swift: Playing with CMMotionManager and gravity
I recently added an iOS game embryo to GitHub: https://github.com/LarsBergqvist/GravityBall It’s a SpriteKit-based game in Swift 2.0 where you tilt the device to roll a spike ball around with the aim of smashing an infinite number of balloons. Yes, it’s an endless game with no more purpose than destroying balloons for pure pleasure. But the major…
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Adventures in Swift: Making a blasting shoot’em up
For further fun and learning with Swift and game design, I decided to make a space shoot’em up in classic style for iOS. The code for the game can be fetched from this repository in GitHub: https://github.com/LarsBergqvist/BlasterMaster.git Game idea The player commands a ship at the lower part of the screen and can move to the…
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Adventures in Swift: simplifying platform game level design with SpriteKit
Since my formative Commodore days (and even before with Colecovision), I’ve always loved platform games, and now I’ve found a fun programming exercise in making one for iOS. I have already explored the basics of Swift, Xcode and SpriteKit in my previous post, and now I am going further with the game level design.
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Adventures in Swift: exploring SpriteKit
I decided to have a go at Apple’s programming language Swift, and for some extra fun I opted for making a simple SpriteKit game for OS X. I have made the code available at GitHub in this repository. Game play One Knight, lots of soccer balls and a black hole that eats objects that comes close…
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Book review: The Software Craftsman by Sandro Mancuso
Software Craftsmanship is a set of values that extends the agile manifesto so that it considers quality in a more pronounced way. Instead of focusing solely on building the right thing it also includes aspects of building the thing right. In my opinion, you need both. You need to build the right thing so that stakeholders,…
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